Sometimes you just want to build something simple.
Then you realize that you’re me, and no matter how simple a thing looks you just have to cram it full of spiffy features. Case in point the new DSS Horsey:
Let’s get the simple stuff out of the way first, shall we?
Using The DSS Horsey
Like all my gadgets I’ve tried to make the menu system as simple as possible:
If this is your Horsey you’ll also see a [Settings] button but I’ll save that for later. For now you’ve got these options:
|Scans the surrounding area for potential captives – that is anyone with an active relay except the person clicking the scan button. For that we have…|
Clicking this will cause the Horsey to try and grab you. If it’s able to do so it will set a random timer and hold you in its not so gentle grasp till then.
And no, of course you can’t see the timer 🙂
|Exactly what it says. Clicking this closes the menu and releases the script resources in use.|
Once you’ve got a captive the menu options change to something like this:
Adjusting the Horsey
Here’s where I traditionally point out that 5’9″ – or 173 cm for the metrically inclined – is not short anywhere else in the world but SL, but since the Horsey doesn’t exist anywhere else in the world except SL, and since I build everything around myself, and since my SL self is 5’9″, this is where I explain how to use my resizing system.
Luckily it’s WAY simpler to understand than that last sentence 🙂
Once someone is securely attached to the Horsey you can adjust the various prims by clicking on anything other than the base – clicking the base will activate the Captive Menu – and you’ll get a bunch of arrows:
Click and hold on any of the arrows to adjust that par in that direction. Easy peasy, right?
The captive can also adjust his or her position up and down by pressing the Page Up or Page Down keys on their keyboard. They can slide forward or back by pressing the cursor up for forward – just like walking – and down for back.
Say, here’s a neat thing. The Horsey will save those changes to an external database that I maintain. This means that whenever you sit on any Horsey anywhere in SL it will check to see if you’ve every used one before and if so what adjustments you made, and apply those adjustments to that Horsey. Anywhere in SL. Regardless of who owns the Horsey.
If you’ve changed your shape or want to fine tune some, go ahead. The Horsey will automatically update the database on its own, you don’t need to do a thing.
Told’ja we’d get here 🙂